Recent content by Banaroth

  1. Banaroth

    Your First time playing FoM Memories?

    First day in FoM was absolutely nuts, instantly decided it'll be my main game for a long time. That was on the second iteration, 2010 I think it was. I knew that the game was lore and role heavy, but I didn't really know what to expect. So very first day I'm logging in, all happy and stuff that...
  2. Banaroth

    What is the gameplay type of GotC

    Meliarion I agree with you mate. I certainly didn't give the PS2 example to make it look like PS2's systems can be totally adapted here, and I definitely don't want to make the life of gotc people miserable. They should have their own unique ways of profiting and progressing. I was just...
  3. Banaroth

    Maybe an Arena?

    Hello there, I was talking with a couple of people in-game and the subject of an Arena came up. It's not really a suggestion, I'm just trying to see if people have discussed that, and what opinions do you have. My initial idea would be to create a small circle kind of thingy, doesn't have to...
  4. Banaroth

    Economic Contracts, department level.

    It's a good idea. Yes we can do most things in-game on our own either way, but making it part of the game as a feature/system, helps everybody because we can organize better. Imagine having the proper buttons and interfaces in-game to do all these things instead of doing it on paper. I say why...
  5. Banaroth

    Lets talk about Ecoing, and AFK farming.

    In any sandbox hardcore game like MR there are always a couple of systems that go easy on people just so the economies are able to stay up and running. At least that's what I've seen and that's what I support. There are too many costs already, +taxes when it's time, plus the risk of gankers...
  6. Banaroth

    What is the gameplay type of GotC

    While I read the conversation, including the TU issues, my humble reply will be to the original question: Personally I believe that the roles should be clearly defined, with everything that comes along. Each faction should have a certain risk factor, one way or another. Some depend on other...
  7. Banaroth

    The Gear Grind Problem

    Sawyer, I respect that, but still it's a different type of gameplay and system, and it draws a specific type of playerbase. And thankfully for them, it's a lot of people that enjoy that gameplay (ofc the space/sci fi setting is what draws them in the most but still), still doesn't mean it's a...
  8. Banaroth

    The Gear Grind Problem

    Instead of adding a bunch of new features for this particular aspect, or handing out things, what should be done (personal opinion) is make the systems that are already here, a bit more smooth. Losing all your items is pretty hardcore on its own, let's get this out of the way. We didn't have...