Battlepaw's latest activity

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    Battlepaw replied to the thread Your Deployable Suggestions:.
    Hate to double post, but yea found this module for Unreal Engine 4, that is one example of how the card game could be implemented...
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    Battlepaw replied to the thread Who were you?.
    Looking back in my E-mails I joined in 2007, and my name then was CharcoalFeather, at least my account name, I think I had something...
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    Yea I know, what I'm saying is the contracts could be environmentally based and separate from player set missions. Honestly, this game...
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    My idea, is to overhaul the salvage stuff a bit, have the mobs defend nests we could raid and pay out a bunch of eggs. Atm they are...
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    Battlepaw replied to the thread Your Deployable Suggestions:.
    Is it possible to make interactive items? Like vending machines, lottery ticket boxes, simple minigames on the arcade machines, and...
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    Battlepaw replied to the thread Your Deployable Suggestions:.
    Need a bunch of signs, like an icon of a turret opening fire, keep out, icons for each of the factions to indicate territory, banners, etc.
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    Battlepaw reacted to Banjo's post in the thread Community Input - Ecoing Revision with Like Like.
    make basic items cheap and plenty full, it's not fun to fight back if you can't afford it.