Recent content by Ren Astarot

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    On the clans

    I do not see the idea of allowing players(Which includes HC) to have a good deal of authority over the faction they reside in. The slider rewards don't have to be the same across all factions. Example, lets use a combat vs eco as an EXAMPLE, if both CPC and TDC go full combat on the slider, then...
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    On the clans

    The problem we are running into is that no one willing to compromise to make have their faction more in line with the lore, I don't believe TDC, CPC, or GotC should be manufacturers, I think that should be the corp's jobs and visversa, I do not thing Corps should have the same level of combat...
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    On the clans

    I used Eco and Combat as a simple example slider, Reality is, I sorta see it broken down into many different sliders that all have...Individually, minor effects, that build up to create a vastly different experience from faction to faction based on where those sliders are. Also, if such a...
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    On the clans

    Here a silly idea, based upon policies and actions of the players and HC an the faction, a bunch of sliders could move that will slowly unlock new shit while slowly locking them out of other things. Example: Eco <> Combat slider The further you slide the slider to combat through faction...
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    Economic Contracts, department level.

    I can get behind manually dividing up a department contract to players in the department, it allows players to specialized, and not have to worry about having to have all the Pmods so that they can stay useful.
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    On the clans

    My opinion is this on the different factions, their "buffs and debuffs" should be focused upon the type of players they wish to attract. I don't think a corporation that mainly deals with mining such as the NSM should beable to rival to the TDC on fire power, but at the same time, TDC shouldn't...
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    Lets talk about Ecoing, and AFK farming.

    There no reason to give Ecoers money, in the current edition of eco, there is no penalty for ecoing at the same time as combat. If we use eve as an example( I know, tiring, but it what I have the most experance with that even remotely related to MR), if you are primarily a PVE character, then...
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    Lets talk about Ecoing, and AFK farming.

    Well, some people seem to like the Destructible deployable idea on the discord, so I decided to expand upon it. First and clear thing, while I think the Structure/item should be destructible, I do think that it should be a large enough health pool that one person can't destroy it in a...
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    Lets talk about Ecoing, and AFK farming.

    Greetings, because I have difficulty following a chat that says this: "Several people are typing." I decided to make a thread about the issue, so that people of all time zones can be apart of the conversation. So a concern has been brought up about ecoing, at the moment Ecoing is sorta boring...
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    FoM, FoM never changes

    Is this what happens when kids steal their dad's credit card?
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    The Gear Grind Problem

    I'm just going to point out real quick, on a simple point of: Having a strong market based eco means that items must be lost and or destroyed, thus creating a demand for those items. Eve online eco for example is created upon "Farm-Create-Destroy." model
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    Discussion about CorpSec

    I personally, do not support this idea. 1: In my personal opinion, corp sec with the ability to arrest steps all over the toes of the CPC, and my personal belief is that it up to the Corps to come up with a good response policy, just like in the real world. We have places that have both armed...
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    Discussion about CorpSec

    Hello, after taking some time to discuss ideas and information involving the CPC, I was included into a conversation that involves corporate security. From what I gathered, the conversation was to allow Corporate security(or Corpsec from now on) to temporarily detained players for a limited...