Recent content by Tan

  1. Tan

    AE Rank Names

    Leader of my franchise in AE will have the title GOD, Galactic Operations Director.
  2. Tan

    On the clans

    You're misunderstanding what I'm saying. TDC shouldn't outright gain anything from controlling a colony itself. They are on the payroll of the current TU government. In reality, if Corps can't control a colony, then TDC may be ordered to step in by TU, but the ownership of said colony should...
  3. Tan

    On the clans

    TDC are the military arm of the government, IMO they, along with CPC shouldn't really "own" any colonies a Hari said above. They should have local administrations that dole out law and order, but their main source of income should be the taxes other users pay on whatever they buy. CPC should...
  4. Tan

    On the clans

    Thing is, without a hard lock on certain mechanics or items, certain factions would be seriously disadvantaged if they had hard locks. Either have zero hard locks or have hard locks for everyone is the argument being presented here.
  5. Tan

    On the clans

    If there is a hard lock on corpsec and TU for certain items etc, I'd be happy with mercs not being able to take colonies. As for FOE, they need to remain a constant credible threat to the existence of TU, corps and other clans, they should be able to take colonies and territories if they manage...
  6. Tan

    On the clans

    So if corps have the most money and they can buy out gov, they can set everything to be civilian gear anyway, and then we potentially end up in a place where three out of 8 factions are gimped.
  7. Tan

    On the clans

    I'm still agreeing with Spark. Instead of removing abilities from one faction, gimp all factions down to the same level then "add easy mechanics" to keep them alive.
  8. Tan

    On the clans

    This is something I can get behind, so far all I've seen is removing abilities from mercs but not balancing corps or TU.
  9. Tan

    On the clans

    I honestly couldn't have described my argument better myself, thank you. What separates TDC from a corp other than the eco benefits of being in a corp?
  10. Tan

    On the clans

    All I'm seeing here is people saying we're not supposed to compete with other factions but who wants to bet that we will. Introducing a mechanic that doesn't allow clans to take colonies is disadvantaging them on a gameplay level. We've already established that clans aren't supposed to...
  11. Tan

    On the clans

    Yes, if there is something that exists that will allow GOTC to make an actual impact on the game, then sure, replace colony ownership with that. As it stands, we saw in FoM that entire merc cells switched between factions because nothing differentiated VI from MOTB. The majority of contracts are...
  12. Tan

    On the clans

    But SYN are the only ones that can produce drugs yeah? So what makes GOTC unique? I mean Black Star Security will already exist in NSM. I've already got my name ready for my notCMG mining merc cell, Green Tea Security. Every faction can have good and bad fighters, every faction can wield guns...
  13. Tan

    On the clans

    This sounds like a reasonable compromise if we enforce a rule for no combat departments in Corps.
  14. Tan

    On the clans

    There's roleplay and there's gameplay mechanics - you can't gimp an entire set of factions for RP only reasons when the effects have a gameplay and therefore future narrative consequence. You're saying clans shouldn't own colonies because it makes the lore less clean cut about TU's role, I'm...
  15. Tan

    FL/private chat

    See my signature ;)