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  1. Hepopotan

    Deployable Turrets

    I'd like to preface this discussion by saying that I don't like features getting in the way of mechanical skill in skirmishes. That said, deployable turrets that were discussed earlier to be added have the potential to interfere with the above, (think fotd's stupid fucking EVE skill tree bs, or...
  2. Hepopotan

    On Weapon Modding

    Just a quick discussion on how weapon mods will effect guns/gameplay in MR. I think with the added weapons mods, weapon tiers (LQ, MQ, HQ) are no longer necessary as weapons can be modded to increase/customize combat effectiveness instead to suite a player's needs. As for the mods themselves, I...