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  1. John White

    Face of Mankind Legacy Project

    https://web.archive.org/web/20140423094018/http://wiki.fomportal.com/w/Main_Page Archive of all fom wiki. Enjoy.
  2. John White

    CPC Mechanics

    I was thinking about the prison and I thought, what if instead of making it like a zoo, make it like a safari. ( I know, I know) Like prison colony has an entrance point which is controlled by CPC and the rest is like any other world, except it's territories can only be controlled by gangs(FoE...
  3. John White

    Political Parties

    From what I remember only decent party was from LED but they always lost cause nobody liked them. Since government now will have an important role to play, I think, faction's HC will be more involved and people might be a bit more serious. I think we'll see more faction backed or alliance backed...
  4. John White

    Here's culmination of my art career, pls add to game...

    Here's culmination of my art career, pls add to game https://forums.mankindreborn.com/threads/avalon-knights-weapon-concept.1514/
  5. John White

    CPC Mechanics

    That was my main concern when reading the proposed system. Felt unfair to loose captive based on timer that doesn't account for environmental factors. Will make officer feel that they aren't actually in control. Maybe to give officers illusion of control there can be a quicktime event added when...
  6. John White

    CPC Mechanics

    I meant can you really pick a lock when officer actually holding you. It's like "I can see you are trying to pick a lock while I'm 0.01 meters away from you, but mechanics won't permit me to do anything about it". And yes, I missed the possibility of infinity escort abuse. But keep in mind that...
  7. John White

    CPC Mechanics

    Why not restrict escorting officers weapons completely forcing it to be cooperative effort. Also the timers that you mention. If officer is escorting the arrested person who is handcuffed how are they gonna break free. What I was thinking Stun -> Down > Cuff > escort. When downed they will get...
  8. John White

    Sub-Departments

    So it's like families and sub families in yakuza. As I was reading through I was expecting some mechanics and bonuses suggestions, but all you're asking is for different name to be displayed. Why not just let them make their own clan if there is enough population and they have good reasoning? I...
  9. John White

    Mineral walking / Fat walking

    Was about to suggest increasing stored content as I was reading only to see you posted it yourself. I think I mentioned something like this on previous discussions, but what if we use two systems. Mining terminals in well developed areas which will have low yield/cost ration but will be...
  10. John White

    Advanced Market Options

    I see, a valid point. My reasoning was that if transactions are handled manually, items are completely taken off market, thus potentially punishing neutral parties. Plus if it's manually handled in addition to being inconvenient it could restrict some buyers who lack connections. The terminal...
  11. John White

    Advanced Market Options

    Oh, thank you for your feedback. Very thorough and Informative.
  12. John White

    Advanced Market Options

    What does this have anything to do with activity? First of all, in an active game you cannot place something on market and go afk and still get an income. Heck in FoTD when there were like 30 people left playing me and tio still undercut each other on minute bases. This suggestion will be useful...
  13. John White

    Advanced Market Options

    Allow sellers on the market to choose not to sell their product to specific factions. In addition maybe add ability to modify price according to faction. Edit: Tornadium suggested ability for colony owners to restrict terminal access based on faction relations. Which just sounds like a good...
  14. John White

    Drug Addiction?

    How are they rarer if you have entire faction dedicated to sole purpose of producing them? And this risk of some cpc scrub trying to arrest sometime is laughable, have you never played fom? You'll just 1 v 5 them or however big their squad will be, with drug advantage that you have, like it...
  15. John White

    Drug Addiction?

    Good thing that you brought that up. Let's make guns work like this: Jokes aside, even "realistic" FPS suffer from that issue, so it's something to be expected. But saying we couldn't achieve total realism, so fuck it, is not a good way to go when making RPG. Besides I'm just pointing it out...
  16. John White

    Drug Addiction?

    From what you guys already wrote about cloning lore, persons consciousness is digitised and then uploaded into a new clone. Here's an example: if you were under influence and someone knocked you out and you woke up several hours later when the drugs are out of your system you won't be acting...
  17. John White

    Drug Addiction?

    2 systems. One where continuously using a drug reduces it's time of action. ( I think that's easier to do than drug giving lower stats?) Two where drug users clones cost more cause cloning centre has harder time transferring consciousness that is under influence or alternatively make the cloning...
  18. John White

    Faction chat colors

    But, but, what about rainbow chat?
  19. John White

    Faction Payment Methods - Rank Base Pay + Faction Contribution.

    As far as I know devs are planing to do UC and FC system, right? Just add multiplier to FC gained according to rank. R0 - 1; R1-1.1' R2 - 1.2, etc Not giving pay to R0 is most awful idea one can have. What's next? Student loans? Also as an Ecoer I should say, faction payout is not the main...
  20. John White

    Faction chat colors

    I say let the R7 choose them. R7 can choose colours for all ranks. Players on their end can choose for chat to display colours or rank next to the name. By default let it be colours. Choice is good. PS. Couldn't remember colours in FOM?! it was 3 colours, wtf?! Will there be a civilian...