Discussion: Development Update #11

Vaethe

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Aug 19, 2018
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#3
Klorfson Spaceport made me chuckle, the prison map looks awesome!!!
 
Feb 16, 2018
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#4
I'm wondering how the mining truck is going to be put into the game. Just the general concept that they are introducing this kinda thing is something I'm loving.
 

Banjo

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#5
not a fan of the NSM clothing, hopefully you'll be doing further iterations or atleast revisit the shading of it.
Otherwise a very good update, nice to see that you've been taking time to make sure your backend and methodology is in good shape.
 
Aug 20, 2018
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#6
Not a fan of the soundtrack. Seems very niche, let alone fitting for mankind reborn if it was to be anything simlar to face of mankind's cyberpunk/scifi nature.
 
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#7
This is just one example of some of the club music, right now this sort of music isn't throughout the game, just clubs. There's lots of other stuff, and way more to come!
Ah cool! It makes perfect sense if it was club music, not ambience and the sci-fi/cyberpunk feel.
Hope it doesn't do a 180 spin from face of mankind's ost. If there's anything they did right it was def the music, really put a good feel into the game.
 
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Hard Hat Harry

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#8
Ah cool! It makes perfect sense if it was club music, not ambience and the sci-fi/cyberpunk feel.
Hope it doesn't do a 180 spin from face of mankind's ost. If there's anything they did right it was def the music, really put a good feel into the game.
The voice acting on the other hand...
 

Cammy

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#9
Ah cool! It makes perfect sense if it was club music, not ambience and the sci-fi/cyberpunk feel.
Hope it doesn't do a 180 spin from face of mankind's ost. If there's anything they did right it was def the music, really put a good feel into the game.
To be honest, re; clubs, when you walk into the clubs, the music tracks thats currently there - does REALLY suit the environment, ive no doubt that there will be plans of a que of songs rather than a loop of 1 track.

My only gripe is; VoIP - im not sure how well this will integrate in the game in the club enviroment as the music is loud if your near the dance floor (and rightly so) where the tables are, although there are alternitive rooms if you wish to go do roleplay or "business" where the music is quieted down, but in my opinion the look of the bigger clubs are an absolutely great layout.

The dev blogs just keep getting better and better though :cap:
 

Delan

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#10
From an Roleplay perspective and to keep the immersion of the game world high we opted against Voip ingame.

Faction will most likely use discord or any other Voip service anyways. And as a player i think ingame Voip would ruin a lot of the RP possibilities.
 

Cammy

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#11
From an Roleplay perspective and to keep the immersion of the game world high we opted against Voip ingame.

Faction will most likely use discord or any other Voip service anyways. And as a player i think ingame Voip would ruin a lot of the RP possibilities.
I was under the impression VoIP was going in, thought bio had mentioned it a few weeks ago

Thank god its not - as its something ive not really liked in the first place
 

TheJoker

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#12
nice work, we use Jira and confluence at work as well great for the team development
 

Safwan

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#13
This dev blog is insane. Keep up the good work!
 

Necidious

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#14
We would like to thank everyone for their support! We'll keep grinding!
 

Hari Seldon

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#15
I like the addition of the skittles truck. Now we know what the most valued resource of the game will be.