That is correct! We'll be funding the game on our own platform.It's so good to see MR taking upon core principals and mechanics of FoM while also integrating original ideas at the same time. I'm honestly loving what I'm seeing.
Also does this mean that we've decided never to kickstart Mankind Reborn?
Psionics will likely receive a gameplay pass before the implementation begins, it's mainly just lore & speculation at the moment, I haven't had a chance to go over them and refactor them into what's really going to be implemented into the game, so I apologize beforehand if it looks somewhat outlandish at the moment.This sounds very overpowered:
Blind (Light): Blind allows a psionic to temporarily blind a character for 10 points for a 1-minute effect.
There is no reload animation, it runs off psi power, you can get around 25-30 shots before having to wait for regen (that's if you spam it constantly). If you wear psi regen gear & boosters, you'll bump it up to 45+ shots. Regen is pretty quick so you just gotta wait a second or two after fully draining it.How fast is the psionic reload animation compared to the conventional reload?
How much does a psionic reload weight compared to a conventional one?
And the powers? Because right now it seems like a way of having three "guns" for the weight of one (the arm implant) and not having to bother to manage different types of ammunition.