Wilbon
Script Kid
- Joined
- May 28, 2023
- Messages
- 220
- Reputation
- 229
- Faction
- The Syndicate
I am certainly all for specific game based states ('social buffs' like citizenship earned through service that Torn mentioned as an example) being required for various positions in the game, the higher up the various positions you go the more role specific, precarious and difficult they should be. These should not provide a single number relevant across the board, apart from those generic ones that have reason to be applicable across the board. Most should only provide ability and a differential number when appropriate based on some of the ones the character/account currently has ie. Faction states and accumulated points are applicable to that faction and nothing else outside of particular use cases.
I quite like this. I probably wouldn't quite go full Service Guarantees Citizenship (Would you like to know more?) but I think a Cursus Honorum of sorts for various government or Agency positions would be interesting.
I do agree that faction rep should remain in faction.
I quite like this. I probably wouldn't quite go full Service Guarantees Citizenship (Would you like to know more?) but I think a Cursus Honorum of sorts for various government or Agency positions would be interesting.
Just give me a faction