Hi guys,
I've been watching some of the videos of the recent tests, and I gotta say the maps look great, they seem both visually impressive and very fun to have fights in. I also noticed that they are a bit larger than what some of us are used to from FoM, and have a lot of building consisting of multiple levels (though I'm not sure yet whether they are accessible or not) which is obviously great.
I think having the ability to send current location to another player can be a fun and useful feature.
-It allows players who are not very familiar with the maps to be able to easily meet up with faction members.
-It allows gameplay around this feature (setting up ambushes for example, sending discrete cords to a squad leader only, sending good mining spots etc.)
-It can be added in as an implant, adding more versatility to the slot and setting this ability as a customization advantage.
-This ability can make use of the mini map, adding a location marker guiding the player (as we are familiar with from most RPGs).
I think you should only be allowed to send your cords to one player at a time, and perhaps have some handicaps (like being unreliable in war zones, sending a slightly altered location or something similar).
Thoughts?
I've been watching some of the videos of the recent tests, and I gotta say the maps look great, they seem both visually impressive and very fun to have fights in. I also noticed that they are a bit larger than what some of us are used to from FoM, and have a lot of building consisting of multiple levels (though I'm not sure yet whether they are accessible or not) which is obviously great.
I think having the ability to send current location to another player can be a fun and useful feature.
-It allows players who are not very familiar with the maps to be able to easily meet up with faction members.
-It allows gameplay around this feature (setting up ambushes for example, sending discrete cords to a squad leader only, sending good mining spots etc.)
-It can be added in as an implant, adding more versatility to the slot and setting this ability as a customization advantage.
-This ability can make use of the mini map, adding a location marker guiding the player (as we are familiar with from most RPGs).
I think you should only be allowed to send your cords to one player at a time, and perhaps have some handicaps (like being unreliable in war zones, sending a slightly altered location or something similar).
Thoughts?
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